If you’d find the time
To make some sense Continue reading
Another review via Nouse, from indie developer Alan Zucconi. From our brief tweeting, he seems like a decent guy, and his game had me hooked like crack for a while…
Game Review: 0RBITALIS
Release date: 16th of April (Steam Early Access)
Developer: Alan Zucconi
A quick note on screenplay notation: INT = interior, EXT = exterior, V.O. = voiceover, O.S. = off-screen
INT. LIVING ROOM. NIGHT
Small, cosy living room with classic décor. Two brothers, MATTHEW, 9, and ANTHONY, 7, sit on the CARPET by the lit FIREPLACE. Next to the fireplace there is an old CHAIR. They are playing with TOY TRAINS. The adjacent kitchen is visible through a doorway where MOTHER and FATHER can be seen moving about as they prepare dinner. Their idle chatter is heard but unintelligible.
Anthony has made a tiny working circuit of railway. He watches the train go round.
I suppose if someone were to ask my philosophical inclinations, the best I could do would be to explain that I am that rare breed: a nihilist who does not smoke.
It can be so easy to allow nihilism to deteriorate into apathy. Fight the scourge!
Why? Well, why not?
This is a personal list I created just for the sake of it, and it was much harder and more fun than you’d think. Feel free to comment (or link to) your own top 10 in the ‘Reply’ box. Here’s the criteria:
1. Games are judged solely on their entertainment value. Forget fancy mechanics and graphics – if it’s fun, it’s in.
2. Choose the games that have given you the most enjoyment regardless of whether you would still enjoy them so much now, because you’ve completed the story 12984 times or the last time you played it your dad’s dance moves were still cool. Especially applicable for great games with little replay value such as Portal.
3. No game is too old; no console too crappy; no title too embarrassing. Nokia’s gem Snake and a bunch of arcade games almost made it to my top 10.
I ended up with a 75+ game shortlist, but here is my attempt at whittling it down to 10: